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RelaxCube Winter Cup apžvalga

2014-12-17 13:59:15
Blogas: CS:GO
Relax Cube Winter Cup apžvalga

Sveiki, nusprendžiau aprašyti savo įspūdžius iš praėjusio Relax Cube lan ir aptarti kelis aspektus. Prašau nepliekti, tai tiesiog nuomonės išsakymas ir viskas :).
Į laną susirinko 12 komandų/mixų, tad dėl aktyvumo tikrai negalime turėti jokių priekaištų (pirmame relaxcube cs:go lane dalyvavo 7 komandos).
Susirinko pajėgios komandos, tokios kaip: nGu.lv, GameAgents, Dzio9, Enzo Esports, tad turnyro kokybė buvo tikrai aukšta. Kas mane nustebino, kad netgi ir mix komandos turėjo
pasiruošusios keleta taktikų (smoke, flash'ai), žodžiu kas liečia kokybės prasme, šis lanas buvo stipriausias iš visų buvusių prieš tai (įskaitant ir 1.6). A grupėje viskas buvo kaip ir aišku,
nGu, Dzio9, Enzo eSports išėjo gan lengvai, o štai dėl 4 vietos kovojo "rajonski" su "skillz.lv" ir jeigu rajonski nebūtų "užchokinę" mirage žemėlapyje prieš tuos pačius skillz.lv, būtų išėję į atkrintamasias varžybas. Kai A grupėje viskas buvo gan aišku, B grupėje buvo visiška maišalynė, favoritas buvo aiškus - GameAgents, o visos kitos komandos/mixai galėjo išsidėstyti įvairiai, tą parodė ir rezultatai, per pirmas 5 kovas B grupėje užfiksuotos 3 lygiosios, o ir kiti mačai pasibaigė 16-14,16-13,16-12 tad B grupėje užvirė tikra kova. Antroji diena, nežinau kaip ten žemėlapių išbraukimu gavosi, tačiau nustebino, kad GameAgents neišbraukė inferno žemėlapio, kuris yra vienas silpniausių jų mapų (jeigu nesilpniausias), skillz.lv sugebėjo inferno žemėlapyje nugalėti GameAgents, tačiau poto kontrolę į savo rankas perėmė lietuviai ir įrodė pranašumą. Kitame ketvirfinalyje nustebino TROLEJJBUSS pasirodymas, netikėjau, kad jie gali atimti žemėlapį iš DZIO9 komandos, tačiau trečiajame žemėlapyje "Overpass" DZIO9 susiemė ir įrodė savo pranašumą. Kiti du ketvirfinaliai buvo formalumas, nGu sutriuskino savo tautiečius ATTAINMENT, o enZo eSports lengvai nugalėjo "paintriGGer". Ką gi, stipriausios 4 komandos pateko į pusfinalį, manau daug kas šį ketvirtuką ir matė pasiekiant finalus. Enzo vs GameAgents - Jeigu atvirai, maniau, kad šį mačą laimės enZo, nes man tiesiog jų komandinis darbas atrodė žymiai geresnis. Tačiau lemiamame žemėlapyje GameAgents turėjo šaltesnius nervus ir sugebėjo palaužti enZo, kurie poto prisipažino, kad pora jų komandos žaidėjų nesusitvarkė su įtampa. Kitas pusfinalis vertas buvo filmo, Dzio9 sugebėjo nugalėti nGu dust2 žemėlapyje, tačiau labai apmaudžiai nusileido du kartus rezultatu 16-14. Finalas: Prieš finalą prognozavau nGu pergalę 2-0, tačiau ne tokią lengvą. Manau daug kas buvo nustebę, kad finalas buvo vieni vartai.

Ateitis?

Po šio lano kyla klausimas kas toliau laukia mūsų? Ponas EXZIT pats patvirtino man, kad Kauno ESL užsidarė, ir realiai beliko tik viena vieta lanam - RelaxCube (tad Vadimai jeigu skaitysi šį blogą, nesustok su lanais :D). Teko bendrauti su skillz.lv vadovu - osi. Pakalbėjome apie situaciją Latvijoje, ar išvis įmanomą ten surengti laną su 20 kompiuterių. Na kaip jis man atsakė, "Elik" klubo savininkas planuoja įsigyti 20-25 visiškai naujus, galingus kompiuterius. Tai gal ir sulauksim lano ELIK'e, bet labiausiai tikėtina, kad ateinantis CS:GO lanas bus Klaipėdoje.

Turnyro eiga

Taip, forume daug reiškiausi, norėjau, kad būtų kuo daugiau komandų LAN'e, dabar kyla klausimas kaip viskas būtų susiklostę su 16 komandų...Dėl grafiko kaltinti organizatorius yra neteisinga, ne jie kalti, kad viskas pradėjo baisiai atsilikti. Jeigu yra tokių kurie nežinojo, tai B grupės kovos baigėsi kažkur apie 4 valandą ryte, kai jos turėjo baigtis apie 00:30h. Užjaučiu tuos, kuriems teko žaisti iš B grupės kitą dieną atkrintamosiose. Klausimas kyla dėl turnyro struktūros, galbūt reikėjo daryti 4 grupes po 3 komandas kurios žaistų bo3 mačus? Plius turnyro startas 10h yra tikrai per vėlai, su 12 komandų reikia mačus pradėti jau 8:30. Čia tik pasiūlymai, o ne kritika. Dar vienas dalykas kuris šiektiek nustebino, jeigu komandos surenka po vienodą taškų skaičių grupėje, pirmiausia yra žiūrima ne į tarpusavio rezultatą, o į bendrą roundų santyki. Šiaip turėtų būti atbulai. Buvo šiokių tokių piktų nuomonių dėl kompiuterių, kad žaisti ant 60 hz yra "koma" ir dar kokių tik negirdėjau išsireiškimų. Pirmiausia reikia dėkoti RelaxCube, kad jie suorganizavo šį laną, nes vien suorganizuoti tokį turnyrą reikia įdėti labai labai daug darbo, tad AČIŪ JUMS, RELAXCUBE. LAUKSIME KITO LANO!

Streamer'iai

Eilini kartą mūsų lietuvaičiai buvo nepasitenkinę streamais. Latvių streameris puikiai komentavo kovas anglų kalba, be jokių priekaištų. Laurynas "lrk" Kairys puikiai komentavo kovas taip pat, ir beto, jis komentavo už "ačiū", tad pažiūrėčiau, kaip patys šitie kritikai komentuotų dvi dienas iš eilės po 13 valandų. O dėl lano atmosferos - visi buvo linksmi, patenkinti, rado kalbą tarpusavyje visi, latviai taipogi draugiškai pasidalino įspūdžiais, tad super - 10 balų už šį laną RelaxCube, nesustokit!
Už kiekvieną savo BLOG'o įrašą, autorius atsako asmeniškai. Šie įrašai nėra susiję su eSports.lt oficialiomis skelbiamomis naujienomis.
Parašė: fLAJJKE [ Perskaitė: 3357 ] [ Komentarų: 12 ]
Puslapiai:  1
esL|rewaR [PM]
14 12 19 13:32 #1
Geras blogas man patiko gj ;)
HavaN [PM]
14 12 19 14:10 #2
Prieš šitą laną apie 75% žmonių net netikėjo jog ENZO ir nGu pasieks pusfinalius, tuo labiau jog nGu laimės visą turnyrą. Sakyčiau CZ nunerfinimas tik padarė šitą turnyrą įdomesnį.
Pusfinaliai buvo įdomesni nei pats finalas, kaip patys nGu prisipažino jie išanalizavo GamaAgents žaidimą būtent finalams. nGu savo grupės kovas baigė šeštadienį ~18h ir jie turėjo kur kas daugiau laiko pasiruošimui bei galimų priešininkų išanalizavimui, jau nekalbėt apie poilsį. GameAgents komanda savo grupių kovas baigė jau vėlai naktį ~2h. Tai manau irgi padarė įtakos jų žaidimui.

Pusfinalio match\'as tarp ENZO ir GA:
Kaip pats Undercover pasakė jog nesitikėjo kad GameAgents paliks overpass žemėlapį, labiau buvo tikėtinas cache map\'as. Manau tai labiausiai pakišo koją.

O dėl stream\'erių, nemačiau kad lrk labai rimtai žiūrėtų į šitą turnyrą, jam čia labiau buvo laiko \"prastūmimas\" ir šiaip nesuprantu žmogaus kuris komentuoja CS:GO turnyrą, bet pats jo nelošia ir nemėgsta pačio žaidimo. Labai patiko LAZE komentavimas, jei ir toliau šis žmogus tęs savo veiklą taps geriausiu komentatoriumi baltijos šalyse.

Turnyro sistema buvo labai gera, mano nuomone 8/10. Kiekviena komanda galėjo sužaisti net 5 kovas grupėsi, o tai yra tikrai nemažai kaip lan tipo turnyre. Labiausiai koją pakišdavo žaidėjų pasiruošimas match\'ui, tai kitą kartą siūlyčiau organizatoriams grafike match\'ui duot 1.30h, o ne 1h, tai tiesiog sumažins turnyro vėlavimą. Iš grupių į playoff\'us išėjo po keturias komandas, tai mano manymu irgi pakišo koją, kadangi turnyras gali trukti tik dvi dienas, būtų protingiau kad išeitų tik 3 komandos iš kiekvienos grupės. Tai padėtų sutaupyti nemažai laiko.

Apibendrinant pasakyčiau, kad šis lanas buvo pats sekmingiausias/geriausias/įdomiausias per pastaruosius du metus. Kadangi pats į jį nuvykiau ir mačiau viską iš arti galiu tvirtai pasakyti 9/10.
fLAJJKE [PM]
14 12 19 14:34 #3
#2 įdomu kas čia netikėjo, nes aš tokį ketvertuką tik ir mačiau :D o kodėl jiems buvo staigmena kad overpass paliko? jie viską gi žinojo. Gal ir iš dalies pritariu pačiam, dėl lrk streaminimo, bet nelabai mes turim kitą streamerį, o ir turi atsižvelgti į tai, kad jis streamino už ačiū. O latvių streameris mldc. Dėl turnyro sistemos aš nelabai pritariu, pritarčiau tada jeigu nebūtų to vėlavimo žiauraus. gali atsilikti valanda, pus antros valandos, bet ne 3-4h. ir čia yra gan didelis pranašumas komandoms kurios buvo A grupėje, jie jau 18h visi baigė ir iššovė savo reikalais visi. Šiaip grupės po 3 komandas ir lošti tarpusavyje bo3 būtų labiau pasiteisinę ir būtų buvę greičiau :) o ir beto kaip rašiau, su roundų skirtumais irgi geras prikolas buvo. Biški durnai atrodo, tarkim surenki su kita komanda po lygiai taškų, bet tarpusavio mače juos nugali 16-3, bet kituose mačuose ten tarkim pralošei didesniu skirtumu. Biški logikos šiuo atveju trūksta :) O dėl lano aš pritariu, pats geriausias lanas koks yra buvęs, įdomus, kokybės prasme irgi gan aukšto lygio.
eSports|mao [PM]
14 12 20 00:11 #4
tai kada visi susėsim prie pokerio stalo?
Undercover [PM]
14 12 20 14:02 #5
pirmas postas kuris man patiko is fLAJJKE puses ;D
fLAJJKE [PM]
14 12 20 17:07 #6
#5 tavo komentaras paskatino mane dar labiau keistis;/
DakanN-- [PM]
14 12 20 22:15 #7
lanas geras, klaipedos dumai neblogi , lrk -medis
DakanN-- [PM]
14 12 20 22:33 #8
ok,ok lrk mldc ;D
exzitas [PM]
14 12 23 16:50 Redaguota: 2014-12-23 19:26 #9
Kad dar pries lan visi jau zinojom kad laimes nGu.lv bbz kas cia netikejo nebent tie kur esporto gatherius dauzo ir pasimete virtualioje aplinkoje
eSports|DueLL [PM]
14 12 25 10:13 #10
Kaip visą laiką laikas nebuvo paskaičiuotas.., padarė kad daugiau kovų būtų galima sužaisti, o kas iš to, pervargę visi ir t.t. Kiek pamenu, tai taip buvo ir tada 2 relax turnyre, šeštadienį prasidėjo, o sekmadienį baigėsi 3-4 ryto, dar grįžt į kauną ir pavežt kitus namo tuo pačiu.... realiai galėjo apskaičiuoti jei nebūtų tingėję, na bet bet ... bet .. :)
eSports|DueLL [PM]
14 12 25 10:13 #11
Tik norėjau dar paklausti, ar ir vėl gavote sumažintus prizus nei buvo paskaičiuota, coca-colos taures ir coca-cola buteliukus 0,5l ? :D
fLAJJKE [PM]
14 12 25 16:06 #12
#10 12 komandu lanas tai sunku tikrai viska pagal grafika padaryt, tiesiog galbut reikejo padaryt pati grupiu formata lengvesni, kaip rasiau, grupes po 3 teamus ir losia tarpusavyje bo3. Butu veliausiai 12 baige..
Puslapiai:  1
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People, who would be interested in this project, please mail to info[eta]esportscene.com (replace [eta] with @), with the following information:
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Your name:
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How long do you follow Your section game scene:
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Your Experience:
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Important information for Reporters
Your name:
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Why should we choose exactly You?
Your Experience:
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You must contribute news item to our portal. It will be like example.

Of course, You must match several requirements:
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If your have serious intentions, mail us.




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Laukiamiausias CS:GO pavasario renginys? [3]

1. IEM Katowice 2016
 23.08% [15]

2. MLG Columbus Major 2016
 21.54% [14]

3. InfoShow 2016
 26.15% [17]

4. DreamHack Masters Malmo 2016
 12.31% [8]

5. ESL Pro League S3 LAN finals
 4.62% [3]

6. Kitas (parašysiu komentaruose)
 12.31% [8]

Viso balsų: 65
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